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eSOL launches industrial 3D engine for HMI and ADAS use

eSOL launches industrial 3D engine for HMI and ADAS use

eSOL has launched eXRP to bring game engine visualisation capabilities to cockpit HMI, ADAS, and digital twin development for automotive

eSOL has launched eXRP, a real-time 3D engine built on the open-source Godot game engine and designed for industrial visualisation applications including cockpit human-machine interface (HMI) development, ADAS and autonomous driving scenario verification, and digital twin simulation. The firm describes eXRP as the first real-time 3D engine adapted from a game engine foundation specifically for industrial-grade quality and long-term support requirements.

The software targets use cases where conventional computer-aided engineering (CAE) tools are considered costly and complex to deploy. eSOL said eXRP’s development environment, which includes a runtime, editor, and integrated UI/UX, is intended to reduce development time and resource requirements relative to traditional CAE approaches. In-vehicle HMI for mobility is a stated focus area, with the global market for that segment currently estimated at US$25-30bn and forecast to reach US$47-65bn by 2030.

eSOL launches industrial 3D engine for HMI and ADAS use插图

eSOL has entered a strategic partnership with W4 Games Limited, a commercial services provider for the Godot ecosystem, to support 2D/3D industrial application development. A joint project with Tadano Infrastructure Solutions to develop a 3D LiDAR point cloud simulator using eXRP is already under way ahead of commercialisation.

In a statement, Masaki Gondo, Chief Executive Officer, Chief Technology Officer, President and Representative Director of eSOL, said: “eXRP is a key component within our Full Stack Engineering strategy, responsible for the visualisation fields, including simulation and HMI.”

Source: eSOL

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